Diablo IV is handling enemies a bit differently from previous games, it is sorting them into "family" groups that are divided by their feel, look, and combat style. The families will better flesh out the game's open world, making it feel more cohesive. This is all explained in Blizzard's new quarterly update for the game, which dives deep into a newly announced family of enemies the Cannibals.
There are four members of the Cannibal family, all of which, true to their name, delight in eating people if you spot dead bodies "riddled with bite marks" in-game, the Cannibals are likely nearby. Each member has a unique weapon, as well as a "significantly different silhouette or stance" so that they can easily be told apart.
Two of them are traditional melee enemies, one with a cleaver and the other with a lighter halberd. There's also a tank-like bruiser with a spiked club that can potentially stun players, and smaller swarmer enemies that attack with incredible speed.
Diablo IV is still a while away yet, with no release date.
The game launches for PC, PS4, and Xbox One.
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