Audio never really was considered as important to games as the visuals component. As a result, hardware manufacturers often focused on enhancing the capabilities of the graphics cards, while the audio components didn't really get significant upgrades over the course of different console generations.
This is changing with Sony's PlayStation 5 console, due to launch globally in the holidays 2020. PS5 Lead System Architect Mark Cerny told Wired during the first spec reveal.
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